Saturday, December 29, 2012

Space Fighter Design Goals

I have some space fighter designs to work on.
It is for a game design that is still under wraps.

For now I will be posting up concept pics for this and other digital art I work on.

Game on.

SpaceFighter - Ideas List

This is a list of concept ideas that I got of friends on Facebook after asking for input:

Space Fighter - Ship Design names: Notes
Stretch cool
crayfish cool
wrist slingshot interesting
iron horse stance interesting
dune buggy cool
pineapple cut in half interesting
ballast cool
grasshoper, but rotate the insect shape 90 degree.
skeletal spider inversion complicated
Organic cool
Iron-clad Rhino cool
wasp cool
Angry Panda interesting
Jelly fish machines  interesting
pistachio nut interesting
Cosmic Killer Space Croissant interesting
Praying Mantis cool
Hells tail cat would have a spiked tail. Like a branch from a thorn tree,
could be natural or steel.
The thing with it being a Cat, it could be half woman half cat.
warring wombats of Wagga Wagga oh dear
Killer Koala's from Kootamundra oh dear
spetum Polearm with a triblade end
tunnocks teacake of terror oh dear
Pyromaniac Parrots could breath fire from beaks or carry flame throwers
Cobra or possibly something with solar sails
Claymore / longsword cool
Fox cool
Boobies oh dear
an inconclusive hole in our minds  How about a craft that both reflects and absorbs light
in either of its state, rendering the ship nothing other
than an inconclusive hole in our minds where the
broken concept should sit if only we were advanced enough to see it?
a fanny oh dear
Mantus cool
Scavenger cool
Darth Vader's meditation chamber interesting
Yoga upside down morphing octopus complicated
Purple Monkey Dishwasher complicated
Tie interesting
Lamp shade interesting
Eagle cool
Bazinga oh dear
Horse cool
Cavalier cool

Saturday, June 12, 2010

Locking Down Some Creative Goals

I have a lot I want to get through. Too much.
The things I would like to get done first are:
  1. Make changes to the art and map created for the game "Snowblind" in Sydney Game Jam in January 2010
  2. Complete a 3D character I started at Mad Academy in 2008
  3. Create 3D models of 7 character paintings I did
  4. Game design art for my game concept, working title Darkside
My Interests include computer games, comics, movies & books.
I was inspired by traditional role playing games like AD&D, Heroes Unlimited & Rifts, 2000AD comic stories and art have also been a huge influence.
I am creating my own IP for a game, developing the art, story, background and game mechanics. I have also been learning about Myth and the Subconscious, from the works of Carl Jung and Joseph Campbell, to fully develop my concepts.
Member of :
  • Digital Labourers Federation (DLF) - and manage the drinks night in Sydney
  • IGDA Sydney (International Game Developers Association) - and help organise it too
  • Bamboo Bitmap - Group art blog
Cheers,
Chris Lee
Link to Carbonmade online Portfolio: